Serious engineering.
Genuine fun.
commit2m is a German software house: bespoke enterprise systems, AI- and data-driven applications — and with Bubble Smasher, our first in-house indie game. Designed and delivered by senior teams — tested until it feels right.
Built in Germany — serving clients across DACH and beyondThree pillars. One standard.
We build systems that hold up in production — and games people actually enjoy playing.
Bespoke Software Engineering
Full product development: web platforms, APIs, cloud pipelines and domain applications for regulated industries. From concept through CI/CD to day-two operations.
AI & Data
Applied machine-learning and LLM engineering: RAG assistants, vector search, streaming pipelines, model evaluation — running in production, not in a demo script.
commit2m Games
Our studio for original titles. Bubble Smasher is in development: a fast arcade game that traps chaos in bubbles — and breaks it for pure satisfaction.
BUBBLE SMASHER
A fast, single-screen arcade game. In a neon-lit arena, exactly one rule matters: Whatever you fail to catch, moves. Fire elemental bubbles — fire, ice, electric — to trap your targets, then pop them in style while the waves around you escalate.
In development — first playable version: late summer 2026Prototype
Core loop, state machines, collision — verified.
Elemental systems
Fire, ice, electric — in progress.
First playable build
Polish, audio, menus, complete levels.
Steam release
Wishlist launch, day one.
Four steps. No guessing.
Understand
Workshop, requirements, feasibility. We say “no” early when it saves you money.
Design
Architecture first, backend before frontend, tested foundations before polish.
Deliver
Short iterations, a demo every sprint, CI/CD from day one.
Support
Monitoring, ongoing development, responsibility well beyond go-live.
Sascha Mahmood — Managing Director & CTO
20+ years in software engineering. Deep carrier-network expertise (13+ years of VoIP, SIP, RTP across carrier and service-provider networks). Applied AI and data engineering in production. And — because both software and games are systems you can feel — creative lead of commit2m Games, with five years of game-jam background behind Bubble Smasher.
commit2m stands for senior engineering: one technical lead per pillar, a network of proven specialists per technology — and the commitment never to ship anything we would not run in production ourselves.
Built in Germany
Let’s talk about your project.
Consulting, AI & data, or games & press — we reply within two working days.
Tell us about your project — consulting, AI & data, or games & press. A few sentences are all we need to get started.
Send an e-mail Reply within 2 working daysPhone
Location
Flensburg, Germany
“We reply within two working days.”